Somewhere I Belong
Play Somewhere I Belong
Somewhere I Belong review
Explore the zombie apocalypse adventure with romance, choices, and survival mechanics
Somewhere I Belong is an adult visual novel developed by Mr Baker that combines zombie apocalypse survival with branching narrative choices and romance elements. Set in South America during a catastrophic outbreak, the game puts you in the role of a tourist-turned-mercenary navigating a post-apocalyptic world filled with danger, moral dilemmas, and intimate encounters. With stunning 3D graphics, animated scenes, and multiple story paths, this Ren’Py-based experience offers players agency in shaping their character’s destiny. Whether you’re interested in the gripping survival narrative, character relationships, or the game’s technical features, this guide covers everything you need to know about this evolving title.
Game Overview: Story, Setting & Core Gameplay
Picture this: you finally save up for that dream vacation 🏖️. Sandy beaches, vibrant culture, maybe a little hiking in lush mountains. For the protagonist of Somewhere I Belong, that dream destination is South America. But what starts as a getaway quickly spirals into a fight for your life when a mysterious and brutal zombie outbreak shreds the continent. One moment you’re a tourist; the next, you’re scrambling for shelter as society collapses around you. This isn’t just a backdrop—it’s the intense, personal crucible that forges the entire Somewhere I Belong game story.
Welcome to our complete guide! If you’re curious about a narrative that blends raw survival, meaningful relationships, and the weight of every decision, you’re in the right place. This zombie apocalypse visual novel from solo developer Mr Baker does more than just throw shambling horrors at you. It asks a profound question: in a world stripped of all rules, who will you become? Let’s dive into the grim yet captivating world of Somewhere I Belong.
The Zombie Outbreak & World Setting 🗺️
Forget the familiar streets of New York or London. Somewhere I Belong carves its terrifying path through a post-apocalyptic South America setting. This isn’t a generic wasteland; it’s a region with its own geography, culture, and unique horrors. The outbreak, known colloquially as “The Sickness,” began subtly before exploding into a continent-wide catastrophe. Governments fell, militaries fractured, and safe zones became rare jewels in a landscape of death.
The game’s world is brilliantly divided into two key areas:
* The Red Zones: These are the overrun territories, crawling with the infected. The visuals here are inspired by titles like Left 4 Dead, featuring not just your standard shufflers but specialized, terrifying creatures that will keep you on edge. It’s a place where resources are scavenged at the ultimate risk.
* San Fernando: This is your new “home,” the last known bastion of relative safety. But don’t picture a utopia. San Fernando is a dystopian city-state, a pressure cooker of surviving factions, black markets, and desperate people. Safety here is a commodity, bought with money, favors, or blood.
This setting is a character in itself. The vibrant, pre-apocalypse beauty of South America now lies under a layer of decay and desperation, creating a haunting contrast that fuels the game’s atmosphere. Exploring this world through the game’s point-and-click adventure mechanics means you’ll intimately learn every safe alley and dangerous corner of your new reality.
Your Journey from Tourist to Mercenary 🔫
The heart of the Somewhere I Belong game story is a transformative journey. You begin as an ordinary person caught in the wrong place at the worst possible time. After the initial chaos of the outbreak, the story makes a bold narrative leap: a two-year time jump.
This is a masterstroke. It allows the game to skip the typical “learning to swing a bat” phase and drop you right into the heart of a seasoned survivor’s life. When we rejoin the protagonist, they are no longer a panicked tourist. They’re a hardened resident of San Fernando, having learned the brutal rules of this new world. To carve out a place, you’ve taken on the role of a mercenary—completing jobs, making allies and enemies, and doing whatever it takes to secure your spot in a city that doesn’t give handouts.
Your past as an outsider always lingers, but your future is a blank slate defined by branching narrative choices. Will you be a guardian for the weak, a ruthless opportunist, or something in between? The path from scared visitor to powerful player in San Fernando’s gritty hierarchy is yours to write.
| Timeline Event | Significance |
|---|---|
| The Outbreak Begins | The protagonist’s vacation turns into a nightmare as “The Sickness” spreads uncontrollably across South America. |
| Initial Survival & Chaos | A period of scavenging, fleeing, and witnessing the total collapse of civil order. |
| The Two-Year Time Jump | The game jumps forward, bypassing the early survival grind. The protagonist is now adapted but trapped in San Fernando. |
| Life as a Mercenary in San Fernando | The core game state. The player now operates as a seasoned survivor, taking jobs and building their reputation and resources. |
| Current Development (Episode 2) | The story is ongoing, with new characters, plots, and areas being added by developer Mr Baker in regular updates. |
Gameplay Mechanics & Player Choice System 🎮
So, how do you actually play this story? Somewhere I Belong expertly blends several styles into one cohesive experience. At its core, it’s a point-and-click adventure. You’ll explore detailed environments, examine objects, and gather crucial items and clues. But layered on top of this are deep, impactful survival game mechanics and a relationship system that gives dating sims a run for their money.
The true engine of the game is its player choice system. This isn’t about picking “good” or “evil” dialogue options. Choices have weight, consequence, and often moral ambiguity.
* Resource Management: Do you spend your hard-earned medicine on a dying stranger for goodwill, or sell it on the black market for a better weapon?
* Faction Allegiance: Will you help the struggling community clinic, or work with the powerful, morally grey security force that controls the city’s supplies?
* Moral Crossroads: You might find a stash of supplies belonging to another survivor. Do you leave it, take only what you need, or seize it all to gain a crucial advantage?
Every major decision can lock or unlock entire story branches, change how characters perceive you, and alter the political landscape of San Fernando. I remember one early mission where choosing to be brutally efficient over merciful completely changed which allies were available to me for the next three in-game weeks. It’s that significant.
Then there are the romance options visual novel elements. Somewhere I Belong features what fans often call a “harem” system, but with a crucial twist: it’s almost entirely avoidable. You can pursue deep, slow-burn relationships with several compelling characters, each with their own traumas, motivations, and story arcs that intertwine with the main plot. Or, you can focus purely on survival and brotherhood. The game doesn’t force romance on you; it makes it a natural possibility within the world. Building these connections often requires its own set of branching narrative choices, from offering emotional support during a crisis to deciding who to trust with your life.
My Tip: Don’t try to see everything in one go. The magic of Somewhere I Belong is in the replayability. Your first playthrough should be authentic to your instincts. Then go back and see how a different, more ruthless or more heroic path changes the story—it can feel like a completely different game!
The game is a living project. As of now, Somewhere I Belong is in Episode 2, with Mr Baker game developer consistently rolling out updates that add new story content, refine mechanics, and expand this already vast world. This commitment means the zombie apocalypse visual novel you dive into today is richer than it was last month, and will be even bigger tomorrow.
In essence, Somewhere I Belong is more than a game about zombies. It’s a personal saga of transformation set in a uniquely brutal post-apocalyptic South America setting. It challenges you with survival game mechanics that test your ethics, delights you with rich romance options visual novel fans will love, and binds it all together with a branching narrative choices system that truly puts the story in your hands. It’s a testament to the vision of Mr Baker game developer, creating a world where you must decide not just how to survive, but where, and with whom, you truly belong.
Somewhere I Belong stands out as an ambitious adult visual novel that successfully blends zombie apocalypse survival with meaningful player choice and character-driven storytelling. The game’s commitment to high-quality 3D graphics, animated scenes, and branching narratives creates an immersive experience that evolves with each update. With its harem romance system, moral decision-making mechanics, and expanding content, the title offers substantial replay value as different choices lead to distinct story outcomes. Whether you’re drawn to the post-apocalyptic setting, the diverse character roster, or the combination of survival themes with intimate encounters, Somewhere I Belong delivers a unique experience in the visual novel genre. As the game continues development with regular updates adding new renders, characters, and story branches, now is an excellent time to explore this evolving title and discover which path your character will take in this dangerous new world.